Aseprite, Pyxel,
Blender, Photoshop,
Illustrator, After Effect
Construct 3, Godot, Unity
HTML, CSS, JavaScript,
JSON, Git, Cordova
Creativity, Adaptability, Mentorship, Communication, Teamwork, Problem Solving, Time management
Bachelor in Writing Multimedia, Computer Science
Graduated in 2012
French - Mother tongue
English - Fluent
Dutch - Basics
Sleeping Panda Games • Indie Game Developer
Brussels, Belgium | Sep. 2015 - Present
In my free time I create video games. I participate from time to time in gamejams to challenge myself and develop my creative skills. Sometimes alone or in a team depending on the jam duration.
Jul. 2018 - Present
A cute platformer currently in Early Access on Steam.
My first commercial title. Still actively in development.
Aug. 2020
A puzzle platformer made for the GBJAM 8.
We ranked #4 on a total of 261 entries.
Apr. 2020
A Nokia 3310 platformer made for the Ludum Dare 46.
We ranked #781 on a total of 4.959 entries.
Aug. 2019
A GameBoy-like top down game made for the GBJAM 7.
We ranked #26 on a total of 113 entries.
Jul. 2016 - Jun. 2018
An infinite runner featuring a t-rex on a bicycle.
Released on Android, Apple Store, and Facebook Instant Games.
Focus Home Interactive • Beta Tester & Level Designer
Paris, France | Jul. 2009 - Aug. 2009
I got the opportunity to be one of the beta testers of TrackMania Wii and TrackMania DS games. I was in charge of creating several solo campaign tracks using their built-in level editor, and also got the opportunity to record time ghosts and report bugs/provide improvement feedbacks.
Skateboard, comic books, video games, gamejams.